The Witcher 4 will have exclusive graphics features in the PC version


Although the PlayStation 5 is the leading platform for The Witcher 4, CD Projekt has confirmed that they are exclusively preparing the implementation of path tracing graphics for the PC version.

The Witcher 4 will support path tracing graphic display in the PC version, CD Projekt RED confirmed yesterday. On implementation path tracinga they cooperate with Epic Games and Nvidia.

Regarding cooperation with Nvidia, it was also confirmed that The Witcher 4 will use new technology RTX Mega Geometrywhich by compressing the geometry into clusters leads to savings in video memory and better performance in path tracing scenarios.

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This is good news for PC gamers after it was announced last year that the PlayStation 5 is the lead platform in the development of the next Witcher game. Traditionally, CD Projekt’s games have been made primarily for PC and then optimized for consoles afterwards, and that practice will change with The Witcher 4. However, just because PC is no longer at the forefront doesn’t mean it won’t get the treatment it deserves – in fact, we now know that The Witcher 4 for PC will have an exclusive graphics setup. path tracingawhich current generation consoles are unable to perform.

However, we still don’t know when The Witcher 4 could be completed, so if the development of the game lasts until somewhere around 2028, it is not excluded that the next generation of consoles could bring some form path tracinga.


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