An unspecified number of developers at four studios that worked on Battlefield 6 have been fired, IGN has learned.
In a normal industry, it would be normal for your workplace to be secure after a job well done. Not in the video game industry, it seems.
Two months after the Battlefield series managed to surpass Call of Duty for the first time in history and it is Battlefield 6 was the best-selling game of 2025, Electronic Arts announced a wave of layoffs of the game’s developers.
While it’s not clear how many people were laid off, IGN reports how they are cancellations shared across all four studies that participated in the development of Battlefield 6 (DICE, Criterion, Motive and Ripple Effect). Electronic Arts has not yet announced what these cancellations will mean for the future of the game.
Although Battlefield 6 was a commercial success, the game itself was quickly lost popularity. Players didn’t stay long with that game, as shown by the activity statistics on Steam. While in the beginning Battlefield 6 attracted hundreds of thousands of PC players at the same time, now it gathers them under a hundred thousand.
For most publishers it would still be a success, but let’s remember that before the launch of the game (and the free-to-play version of Battlefield Redsec) Electronic Arts aimed to attract many unrealistic numbers of one hundred million players.
Battlefield also had the misfortune of losing its chief creative officer, Vince Zampella, tragically at the end of last year.